Aaron Marcus Books
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Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments: Third International Conference, ... Part II (Lecture Notes in Computer Science) - Aaron   Marcus

Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments: Third International Conference, ... Part II (Lecture Notes in Computer Science)

Aaron Marcus

The four-volume set lncs 8517, 8518, 8519 and 8520 constitutes the proceedings of the third international conference on design, user experience, and usability, duxu 2014, held as part of the 16th international conference on human-computer interaction, hci.

Mobile Tv Customizing Content And Experience - Aaron   Marcus

Mobile Tv Customizing Content And Experience

Aaron Marcus

This book will present significant projects and studies carried out in academia and in industry seeking to develop new mobile multimedia systems that go beyond mobile tv (in terms of purely media streaming) and are more enjoyable and relevant for the noma.

Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems - Aaron Marcus

Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems

Aaron Marcus

This book constitutes the refereed proceedings of the 9th international conference on design, user experience, and usability, duxu 2020, held as part of the 22nd international conference on human-computer interaction, hcii 2020, in copenhagen, denmark, in.

Design, User Experience, and Usability : Theory and Practice - Aaron Marcus

Design, User Experience, and Usability : Theory and Practice

Aaron Marcus

The three-volume set lncs 10918, 10919, and 10290 constitutes the proceedings of the 7th international conference on design, user experience, and usability, duxu 2018, held as part of the 20th international conference on human-computer interaction, hcii 2.

Mobile Persuasion Design - Aaron Marcus

Mobile Persuasion Design

Aaron Marcus

Mobile persuasion design presents ten conceptual design projects (or 'machines') for new mobile application's (smartphone or tablet with web portals) that combine theories of persuasion and information design to change people's behaviour.

Design, User Experience, and Usability : Technological Contexts - Aaron Marcus

Design, User Experience, and Usability : Technological Contexts

Aaron Marcus

The three-volume set lncs 9746, 9747, and 9748 constitutes the proceedings of the 5th international conference on design, user experience, and usability, duxu 2016, held as part of the 18th international conference on human-computer interaction, hcii 2016.

Design, User Experience, and Usability - Aaron Marcus

Design, User Experience, and Usability

Aaron Marcus

The three-volume set lncs 9746, 9747, and 9748 constitutes the proceedings of the 5th international conference on design, user experience, and usability, duxu 2016, held as part of the 18th international conference on human-computer interaction, hcii 2016.

Design, User Experience, and Usability : Technological Contexts - Aaron Marcus

Design, User Experience, and Usability : Technological Contexts

Aaron Marcus

The three-volume set lncs 9746, 9747, and 9748 constitutes the proceedings of the 5th international conference on design, user experience, and usability, duxu 2016, held as part of the 18th international conference on human-computer interaction, hcii 2016.

Design, User Experience, and Usability : Design Thinking and Methods - Aaron Marcus

Design, User Experience, and Usability : Design Thinking and Methods

Aaron Marcus

The three-volume set lncs 9746, 9747, and 9748 constitutes the proceedings of the 5th international conference on design, user experience, and usability, duxu 2016, held as part of the 18th international conference on human-computer interaction, hcii 2016.

Design, User Experience, and Usability : Design Thinking and Methods - Aaron Marcus

Design, User Experience, and Usability : Design Thinking and Methods

Aaron Marcus

The three-volume set lncs 9746, 9747, and 9748 constitutes the proceedings of the 5th international conference on design, user experience, and usability, duxu 2016, held as part of the 18th international conference on human-computer interaction, hcii 2016.

Design, User Experience, and Usability : Design Discourse - Aaron Marcus

Design, User Experience, and Usability : Design Discourse

Aaron Marcus

The three-volume set lncs 9186, 9187, and 9188 constitutes the proceedings of the 4th international conference on design, user experience, and usability, duxu 2015, held as part of the 17th international conference on human-computer interaction, hcii 2015.

Mobile Persuasion Design - Aaron Marcus

Mobile Persuasion Design

Aaron Marcus

Mobile persuasion design presents ten conceptual design projects (or 'machines') for new mobile application's (smartphone or tablet with web portals) that combine theories of persuasion and information design to change people's behaviour.

Design, User Experience, and Usability - Aaron Marcus

Design, User Experience, and Usability

Aaron Marcus

The four-volume set lncs 8517, 8518, 8519 and 8520 constitutes the proceedings of the third international conference on design, user experience, and usability, duxu 2014, held as part of the 16th international conference on human-computer interaction, hci.

Design, User Experience, and Usability : User Experience Design Practice - Aaron Marcus

Design, User Experience, and Usability : User Experience Design Practice

Aaron Marcus

The four-volume set lncs 8517, 8518, 8519 and 8520 constitutes the proceedings of the third international conference on design, user experience, and usability, duxu 2014, held as part of the 16th international conference on human-computer interaction, hci.

Design, User Experience, and Usability : User Experience Design Practice - Aaron Marcus

Design, User Experience, and Usability : User Experience Design Practice

Aaron Marcus

The four-volume set lncs 8517, 8518, 8519 and 8520 constitutes the proceedings of the third international conference on design, user experience, and usability, duxu 2014, held as part of the 16th international conference on human-computer interaction, hci.

Design, User Experience, and Usability. Theory, Methods, Tools and Practice - Aaron Marcus

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Aaron Marcus

The two-volume set lncs 6769 + lncs 6770 constitutes the proceedings of the first international conference on design, user experience, and usability, duxu 2011, held in orlando, fl, usa in july 2011 in the framework of the 14th international conference on.

Design, User Experience, and Usability. Theory, Methods, Tools and Practice - Aaron Marcus

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Aaron Marcus

The two-volume set lncs 6769 + lncs 6770 constitutes the proceedings of the first international conference on design, user experience, and usability, duxu 2011, held in orlando, fl, usa in july 2011 in the framework of the 14th international conference on.

Design, User Experience, and Usability. Theory, Methods, Tools and Practice - Aaron Marcus

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Aaron Marcus

The two-volume set lncs 6769 + lncs 6770 constitutes the proceedings of the first international conference on design, user experience, and usability, duxu 2011, held in orlando, fl, usa in july 2011 in the framework of the 14th international conference on.

Mobile TV - Aaron Marcus

Mobile TV

Aaron Marcus

How to become a successful commercial model - Aaron Marcus

How to become a successful commercial model

Aaron Marcus

This 'cookbook' for commercial modeling will teach you everything you need to know to get started, find agents and photographers, create photos that can get you work, have your pictures taken free, book jobs on your own, understand how to correctly deal w.

How to become a successful commercial model - Aaron Marcus

How to become a successful commercial model

Aaron Marcus

This 'cookbook' for commercial modeling will teach you everything you need to know to get started, find agents and photographers, create photos that can get you work, have your pictures taken free, book jobs on your own, understand how to correctly deal w.

How to become a successful commercial model - Aaron Marcus

How to become a successful commercial model

Aaron Marcus

This 'cookbook' for commercial modeling will teach you everything you need to know to get started, find agents and photographers, create photos that can get you work, have your pictures taken free, book jobs on your own, understand how to correctly deal w.

Cross-GUI handbook - Aaron Marcus

Cross-GUI handbook

Aaron Marcus

Provides a practical reference for programmers and interface designers developing software to run on a range of platforms.

Cross-GUI handbook - Aaron Marcus

Cross-GUI handbook

Aaron Marcus

Provides a practical reference for programmers and interface designers developing software to run on a range of platforms.

The Cross-Gui Handbook - Aaron Marcus

The Cross-Gui Handbook

Aaron Marcus

Provides a practical reference for programmers and interface designers developing software to run on a range of platforms.

Graphic design for electronic documents and user interfaces - Aaron Marcus

Graphic design for electronic documents and user interfaces

Aaron Marcus

This book provides practical advice on how to use computer graphics to communicate information effectively.

Graphic design for electronic documents and user interfaces - Aaron Marcus

Graphic design for electronic documents and user interfaces

Aaron Marcus

This book provides practical advice on how to use computer graphics to communicate information effectively.