Game Engine Architecture, Third Edition

Game Engine Architecture, Third Edition

by Jason Gregory
4/5
(46 votes)

In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine sof.

First published
2018
Publishers
CRC Press LLC
Subjects
Computer games·Programming·Computer games·Design·Computer architecture

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